2 ms·
I only have one game on there, and can't give specifics, but it earned more on underground than either google or apple's stores (but not both combined). I was l
by mysterydip 10y ago
I only have one game on there, and can't give specifics, but it earned more on underground than either google or apple's stores (but not both combined). I was looking forward to the long tail of updating it and gaining users, but I guess that's the risk with walled gardens.
- meheleventyone 10y agoI think in comparison to F2P type mechanics a subscription service that pays developers per minute of play is great. It's the same focus on retention without the requirement to try to have the player spend on a regular basis.