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Wow, this is a very overlooked comment. I had no idea about Starcraft: Remastered. They're releasing the original game in HD. Pretty much nulls all of the 'no
by saboot 9y ago
Wow, this is a very overlooked comment. I had no idea about Starcraft: Remastered. They're releasing the original game in HD.
Pretty much nulls all of the 'no commercial value' arguments I see here.
- oblio 9y agoIt doesn't. Want to bet that "Starcraft: Remastered" has a major code overhaul? Just read their release announcement. Even if the code was still similar to the original one, the non-HD version is given away for free...
- IsmaOlvey 9y agoNo. They're using the same gameplay code as the original Starcraft: Q: How did you go about replicating all the unexpected “bugs” that made BW micro so special? Did you simply reuse code from the original game, or did you find a solution to replicate the nuances of BW’s gameplay? A: StarCraft: Remastered is able to achieve this effect as it uses all the same gameplay code as Brood War. This means that Dragoons and Goliaths are still a bit derpy in how they react to movement commands. The Reaver’s shot doesn’t always find a target. Mutas stack. The fact is that the gameplay is identical enough that old replays from 1.16 will play and work just fine under StarCraft: Remastered. from http://www.teamliquid.net/forum/brood-war/520464-an-interview-with-the-devs-of-starcraft-remastered http://www.teamliquid.net/forum/brood-war/520464-an-intervie...
- jpgvm 9y agoThe code doesn't have commercial value because it contains no secrets that would allow you to implement a competitor to Starcraft HD/Remastered. The code doesn't give you the legal permission to distribute and brand a game Starcraft. The reality is the code has no commercial value, the brand on the other hand may as well be a license to print money.