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I've been tossing around the adoption issue as well, and I think the "viral winning app" issue is maybe the wrong way to think about it. The viral winning app
by munchbunny 10y ago
I've been tossing around the adoption issue as well, and I think the "viral winning app" issue is maybe the wrong way to think about it.
The viral winning app sells a device, but not an ecosystem. I don't think the iPhone for example had a single viral winning app. It was more a confluence of enough capabilities merged into your phone that it became really helpful to own a smartphone. I suspect that's how VR will go if it succeeds. It eventually hits a price point and there are enough individual reasons to own and use a VR headset that it begins to make sense for everyone to own one.