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this demo didn't reach Flash's full capabilities I'd like to see HTML5 version of these: http://blog.alternativaplatform.com/ru/files/2008/04/bunker.swf http:
by est 16y ago
this demo didn't reach Flash's full capabilities
I'd like to see HTML5 version of these:
http://blog.alternativaplatform.com/ru/files/2008/04/bunker.swf http://blog.alternativaplatform.com/ru/files/2008/04/bunker....
http://blog.alternativaplatform.com/ru/files/2009/02/hero.swf http://blog.alternativaplatform.com/ru/files/2009/02/hero.sw...
http://blog.inspirit.ru/wp-content/uploads/fluids3d/FluidSolver3D.swf http://blog.inspirit.ru/wp-content/uploads/fluids3d/FluidSol...
- adamdecaf 16y agoSix months from now. Just wait
- pufuwozu 16y agoThe first two have already been solved by WebGL: https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/demos/mozilla/spore/index.html https://cvs.khronos.org/svn/repos/registry/trunk/public/webg... The last one is capable of being run in WebGL shaders (using the GPU). Now, I don't think HTML5 solves everything (manipulating binary data, for example) but the above are all solved by WebGL.
- deleted 16y ago[deleted]
- bemmu 16y agoThat hero one is sweet. Here's how many polys I could push with HTML5, still a long way to go: http://www.bemmu.com/experiments/hl1/index.html http://www.bemmu.com/experiments/hl1/index.html
- Flow 16y agoThe first two were awful. Bland frame-rate, horrible aliasing on the textures, VERY wonky controls. Sorry, no one would be impressed by this just because it's running inside a web browser. I'm using Chrome on Mac OS X, Flash 10.1(built-in into Chrome)
- Flow 16y agoUnity 3d seems much better than Flash 3d. :)
- mrvir 16y agoYes, and I would like to see HTML5 version of that Asteroids demo that would work in IE. I mean a nice demo, but not working in half of the browsers out there.