2 ms·
> No, don't blame this on net neutrality. I never said that. I agree it's more fundamental than that, since TCP/IP (and UDP) make no latency guarantees. (I als
by guitarbill 10y ago
> No, don't blame this on net neutrality.
I never said that. I agree it's more fundamental than that, since TCP/IP (and UDP) make no latency guarantees. (I also happen to live in a country unaffected from the situation in the US, so it is just a gedankenexperiment for me)
> The thing that is destroying video calls is making them going through a centralized system
There are many things that destroy video calls. Inadequate bandwidth. Terrible WiFi hardware (LTE/4G has worked better for me in several cases). Centralized system can even provide a benefit. Users of Teamspeak or Ventrilo might remember how much they outperformed P2P in an age of very limited bandwidth (given the server had adequate bandwidth).