3 ms·
It was roughly like that. Windows versions prior to 95 also worked on the same principle (1.0 to 3.11). That was why when BeOS came out around that time and, o
by astrodust 10y ago
It was roughly like that. Windows versions prior to 95 also worked on the same principle (1.0 to 3.11).
That was why when BeOS came out around that time and, often on the same hardware you used MacOS 7 on, you could drag windows around with video playing in them, with 3D objects spinning in other window, with video being wrapped on to 3D objects in real-time, it was utterly mind-blowing. The user interface never quit on you, it never beachballed, it just kept going.
I have to chuckle when I see Windows 10 struggle to do what BeOS did effortlessly on a 603e machine with a video card so primitive it couldn't even run any real 3D games.
- davidgay 10y agoThis is where some of us mention "Amiga", then duck ;) Same difference, but 10 years prior to BeOS...
- astrodust 10y agoThe Amiga was the first consumer OS with pre-emptive multi-tasking, absolutely, but BeOS was the first with such aggressive multi-threading and exceptional support for multiple CPUs. On BeOS the menu UI had its own thread. Even if the app was busy thinking it still wouldn't jam. That wasn't the case on other operating systems that simply had multi-process support.