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Pure math? Not really. Math as applied to some numeric solution or another? All the time. I like building models and simulators, for stuff ranging from a spac
by Artlav 9y ago
Pure math? Not really.
Math as applied to some numeric solution or another? All the time.
I like building models and simulators, for stuff ranging from a space elevator to the sound of a supersonic rooster. I like making procedural generation models, from expanding a set of parameters into a realistic texture to making a whole universe from a single seed number.
This sort of stuff. It's more or less in the art category than anything practical.