3 ms·
It sounds like one of the core issues is dimensionality reduction. I would suggest reducing everything to text. Text is one-dimensional. In this case: >> Like
by mtdewcmu 9y ago
It sounds like one of the core issues is dimensionality reduction. I would suggest reducing everything to text. Text is one-dimensional.
In this case:
>> Like any other map, we can add textual labels — street signs if you will. This allows us to navigate the design space verbally with commands like: “take me to a maple leaf.” Once there, we could say something like: “take me a bit closer to an oak leaf.”
The change here would be subtle. Rather than a two-way conversation between tool and user, instead it's more like the user is telling a story and the tool is making suggestions along the way:
start:
"Create a leaf"
tool inserts a suggestion:
"Create a [maple,oak,cherry,...] leaf"
user updates the story with the clarification:
"Create a maple leaf"
tool suggests:
"Create a [red,green,...] maple leaf"
user:
"Create a green maple leaf"
user starts typing more:
"Create a green maple leaf on a"
tool inserts suggestions:
"Create a maple leaf on a [branch,wreath,...]"
Hope this is helpful.