4 ms·
I didn't claim superiority, I just that it's the most serious competitor. A point I still stand by. The original post compared the adoption of C# to the adoptio
by emsy 10y ago
I didn't claim superiority, I just that it's the most serious competitor. A point I still stand by. The original post compared the adoption of C# to the adoption of C++, the now de-facto standard for games. C# does not have what it takes to become the de-facto standard for games.
- pjmlp 10y agoSure it does. C++ became a de-facto standard for games, because console SDKs moved from C to C++, pushed by the companies selling them. The same companies that are now adopting Unity and have already toyed with the idea of having a C# SDK. If for the sake of example, PS5 SDK would be C# based, devs that wanted any money from PS5 games would adopt it, regardless of their feelings regarding C++ vs C#.