2 ms·
That's tricky indeed. And doing things properly seems quite involved. For now I'll keep my limits.h. At least until I get a real-world bug-reports telling me t
by josteink 10y ago
That's tricky indeed. And doing things properly seems quite involved.
For now I'll keep my limits.h. At least until I get a real-world bug-reports telling me this is causing real-world issues :)