4 ms·
Bresenham's algorithm is for rasterization, and I think the article refers to the function f(t) -> (x,y), which is just a linear interpolation in 2D.
by slazaro 9y ago
Bresenham's algorithm is for rasterization, and I think the article refers to the function f(t) -> (x,y), which is just a linear interpolation in 2D.
- Sharlin 9y agoPlus Bresenham is for doing things just using integer math, with floats rasterizing a line is little more than straightforward linear interpolation.