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Virtual console sales. Nintendo doesn't want you to play those titles on a tiny touch screen. I agree with them there; screen + tactile buttons are a much super
by noxToken 9y ago
Virtual console sales. Nintendo doesn't want you to play those titles on a tiny touch screen. I agree with them there; screen + tactile buttons are a much superior way to play.
The heart of it all is in the virtual console emulator though. If you want to play Super Mario World, Metroid, Earthbound, and other classic titles, they want you to go through their store on their systems where they have total control. The DS family and Switch are both portable systems, so to them, there isn't much incentive to make sure Android/iOS emulation are bug free.
There is also that stigma attached to paying for mobile games. I mean, Super Mario Run did really well, and it is a polished runner that (in my opinion) is worth the full price tag. But the prevailing logic is still that paid games are for consoles/Steam and free games are mobile fodder.