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Vulkan has better performance than DX11, and it has literally twice the audience of DX12 - DX12 only supports Windows 10, so any W7/W8/etc users are SOL unless
by Qwertious 10y ago
Vulkan has better performance than DX11, and it has literally twice the audience of DX12 - DX12 only supports Windows 10, so any W7/W8/etc users are SOL unless you use DX11 or Vulkan.
- pjmlp 10y agoThat is not what the lists of released AAA titles show. https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_supp... https://en.wikipedia.org/wiki/List_of_games_with_DirectX_12_support https://en.wikipedia.org/wiki/List_of_games_with_DirectX_12_...
- shmerl 10y agoThis is irrelevant. With all major engines gaining Vulkan support this list will baloon fast.
- pjmlp 10y agoA good gaming engine supports multiple graphics APIs, making specific ones irrelevant.
- shmerl 10y agoMy point was, adoption in engines is relatively slow, but once it happens, things become easier. So current usage lists aren't a reflection of general progress. Unity for example gained Vulkan support in the latest version which came out recently, and Unreal is still not there (but already close). Same goes for Lumberyard. Of course the tax on development imposed by lock-in freaks translates into that slowness. I.e. as you said, need for engines to support many balkanized APIs means slower releases to the market.