3 ms·
>Trying to visualize is a pain to most people and deviates them from the game. But it's a built-in skill of everyone over the age of a few months old! Isn't t
by logicallee 10y ago
>Trying to visualize is a pain to most people and deviates them from the game.
But it's a built-in skill of everyone over the age of a few months old!
Isn't the real problem the inability of 3D interfaces to, ahem, interface, with an innate skill 100% of sighted users have? In other words I think the interfaces are wrong, not the users.
- swsieber 10y agoI don't think that's the problem. I think the problem is that "3D" versions have us effectively trying to manipulate the internal 3D state of a box - that's something we're terrible at - we usually interact with 3D objects in a sparse state.
- logicallee 10y ago>we usually interact with 3D objects in a sparse state. I don't know that I can agree with this. There's nothing hard about spearing a meatball with your fork, and some spaghetti, even if it's dense 3D space... So it's not about visualization, more about UX/interaction or interface...