4 ms·
Then just write the text in canvas, if it's a game. The original poster said that canvas text was not accessible and didn't wrap. I don't think screen readers a
by euroclydon 10y ago
Then just write the text in canvas, if it's a game. The original poster said that canvas text was not accessible and didn't wrap. I don't think screen readers and tightly synced game loops go together well. And is wrapping text some big problem in the game world?
- rspeer 10y agoEver played a game with a chat box? I've played one implemented on top of Canvas and it was horrible.