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I agree, reverse engineering some of this stuff is hard. I had been studying economics & systems design and put lots of interacting feedback loops into SRE so i
by amitp 9y ago
I agree, reverse engineering some of this stuff is hard. I had been studying economics & systems design and put lots of interacting feedback loops into SRE so it's sometimes hard to tease out the individual effects. I've put some notes up here for anyone who wants to clone it http://www-cs-students.stanford.edu/~amitp/Articles/SRE-Design.html http://www-cs-students.stanford.edu/~amitp/Articles/SRE-Desi...
For a quick “where are they now”:
- Barren Realms Elite --> Mehul (my brother) moved from BBS games to web games, with Earth 2025 and then Utopia, and then a web portal Swirve.com, and then he got out of the games business and ran a coffee shop, Dominican Joe in downtown Austin (but it was just sold)
- Legend of the Red Dragon --> Seth Robinson (who I finally met this year) moved on to PC games, then mobile games, and now runs a successful MMO called Growtopia (but it was just sold) https://en.wikipedia.org/wiki/Robinson_Technologies https://en.wikipedia.org/wiki/Robinson_Technologies
- Solar Realms Elite --> I got out of the BBS door world and went to grad school, interested in teaching. I now write interactive tutorials at redblobgames.com, starting with game development but I want to expand into math and computer science. SRE's wikipedia page got wiped by the deletionists http://www.vintagecomputing.com/index.php/archives/922 http://www.vintagecomputing.com/index.php/archives/922 but was preserved by http://breakintochat.com/ http://breakintochat.com/
- Jemaclus 9y agoYep yep, I've studied your notes before. Great resource. :) You're a rock star. Nice "Where are they Now" notes, too! Very cool!