4 ms·
>But you'd only have to render the level once, after that it's all textures to be slapped on polygons. No, then you'd have textures on low resolution polygons.
by hwillis 10y ago
>But you'd only have to render the level once, after that it's all textures to be slapped on polygons.
No, then you'd have textures on low resolution polygons. That's using the method during production, not in the renderer. If you want this method to improve image rendering it needs to happen as part of the render ie every frame.