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I think the developer behind Sublime Text is widely recognised as an outlier. >> "Sublime Text 2 is mostly coded in C++ and uses a custom UI toolkit." ... [0]
by nilliams 9y ago
I think the developer behind Sublime Text is widely recognised as an outlier.
>> "Sublime Text 2 is mostly coded in C++ and uses a custom UI toolkit." ... [0]
How many other devs/teams are going to reasonably take that on.
(And how do you think the debugging story of his custom framework compares to Chrome Devtools).
[0] http://stackoverflow.com/a/9201645 http://stackoverflow.com/a/9201645
- frou_dh 9y ago> How many other devs/teams are going to reasonably take that on? This strikes me as a sort of devolving-human standpoint that might lead to someone in 2050 asking how anybody could possibly walk 10 miles unassisted. In the past, small teams of talented developers have written an entire game + game engine + associated tools from scratch, countless times. Doing in-depth custom UI development for the desktop as part of creating a text editor does not bin as 'Mountain-moving; Don't even try' difficulty.