4 ms·
I recently evaluated all online EDAs that I could find. Some of them where quite slow because they used SVG for rendering. I would love to see your tool, too. U
by randomUser4 9y ago
I recently evaluated all online EDAs that I could find. Some of them where quite slow because they used SVG for rendering. I would love to see your tool, too. Unfortunately, I couldn't find it in your profile. Do you have a link?
- rcfox 9y agohttps://upverter.com/ https://upverter.com/ We use canvas, which saves us from the SVG DOM, but it also means managing the scene ourselves. If I ever get some time, I'd like to experiment with a WebGL renderer...
- Sophistifunk 9y agoDo you have any blog posts or similar about how you're managing the scene graph? I've been thinking a lot about building a scene graph lately, and coordinate -> component mapping seems expensive in time and/or memory depending on how you do it.