2 ms·
Like any budding game programmer who cut their teeth on the object-oriented, endlessly flexible game creation system "ZZT", I will always see Tim Sweeney as a p
by RodgerTheGreat 16y ago
Like any budding game programmer who cut their teeth on the object-oriented, endlessly flexible game creation system "ZZT", I will always see Tim Sweeney as a personal hero.
Perhaps a little off-topic, but if you're interested in a slice of history, have a look at what Sweeney made before the Unreal engine: http://en.wikipedia.org/wiki/ZZT http://en.wikipedia.org/wiki/ZZT