4 ms·
> So, I'd venture as far as "this should scale to adventure games that humans enjoy playing". I'm really not sure about this one. Consider for example a savef
by forgotpwtomain 9y ago
> So, I'd venture as far as "this should scale to adventure games that humans enjoy playing".
I'm really not sure about this one. Consider for example a savefile in an Angband-variant and whether a character can leave the dungeon alive (that's easy to define formally '@' on tile '>' with at 1 free turn seq and hp > 0), but I imagine the backtracking is going to be a very expensive computation...
- JoshTriplett 9y agoTrue. I should clarify that I meant "point-and-click adventure" or "text adventure". I don't think this method would work at all for a roguelike.