3 ms·
Alternative perspective: The Wii U was a failure because of an utter and complete failure at marketing, of the same kind that doomed the Dreamcast back in the
by Karunamon 10y ago
Alternative perspective:
The Wii U was a failure because of an utter and complete failure at marketing, of the same kind that doomed the Dreamcast back in the day.
* The name is awful, and led to frequent confusion about it being an addon to the Wii.
* It got almost no advertising, especially when compared to the Wii, and especially the Switch (which got a freakin' super bowl ad!)
And then the more technical concerns:
* Poor support all around. A number of first party franchises like Metroid never even had a mainline game on the system, and we know the third parties were absent.
* Dual-screen concept doesn't map well to a TV. Star Fox Zero is a crying shame because of this. The game is a pain in the ass because of the switching between screens, and it could be so much better without it.
* Expensive: $350 at launch.
Contrary to popular belief, I don't think the console's under-powered-ness was the big problem. Nintendo's been developing consoles that are hardly cutting edge for well over a decade now. I think the problem was the marketing failures and the low attach rates convinced the third parties to not even bother.
- EpicEng 10y agoYep, they made a lot of mistakes with the Wii U :). I think yours is really just a more complete rundown than mine (as opposed to an alternative.) They lost against the PSX as well though (iirc, 3x more PS1's sold an far more games.) They struck gold with the Wii initially, but at the same time, moved further away from the mainstream gaming crowd. Many games were little more than poorly implemented gimicks. I'm hoping they hit a home run with the switch, but it's too early to tell. I have one and, while BotW is great, I have nothing else to play.