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> Looks like zooming in switches to 3/4 perspective view. (...) When you click through to Google Maps, it will use the WebGL true 3D version which is, understan
by i336_ 10y ago
> Looks like zooming in switches to 3/4 perspective view. (...) When you click through to Google Maps, it will use the WebGL true 3D version which is, understandably, a completely different tileset. Unless your computer doesn't support WebGL, in which case you'll see the same 3/4 perspective imagery as before.
Problem: my old laptop doesn't support WebGL, and I'm seeing the new building at all zoom levels.
> The embed never uses WebGL, perhaps because it would be rude for a small embedded map to use a ton of your GPU memory.
That makes absolutely perfect sense - another thing is that the embed needs to "just work", and WebGL is in effect kicking in OpenGL; if the display stack isn't in sane condition (eg, misconfigured or buggy driver) it may cause lockups or other issues.
Thanks very much for the other links!
- Google Earth is on my todo list of things to play with when I'm back on my i3
- The historical street view thing is awesome and really useful, I agree
- TIL about Timelapse, that is awesome. Thanks very much!
Your theory about stitching/reconstruction of old tilesets sounds quite plausible.