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> Steam is a pile of proprietary code, full of DRM. AppleTV/XB/PS/etc are all proprietary binaries, equally full of ad-hoc DRM. Exactly. And it's not on the we
by byuu 10y ago
> Steam is a pile of proprietary code, full of DRM. AppleTV/XB/PS/etc are all proprietary binaries, equally full of ad-hoc DRM.
Exactly. And it's not on the web. DRM can survive off the web. We can keep the web open. Or at least, we could have, until Tim Berners Lee et al sold us out.
I have no interest in helping media companies implement a ubiquitous, single-solution DRM. Especially not at the cost of the open web.
> he's against the "web" getting reduced to a pile of proprietary code running over IP and using HTML5 (internally) as the markup language.
EME is the same effect. A pile of proprietary, closed-source, DMCA-protected code that without which you couldn't play your videos. It doesn't matter which piece you consider greater: addition is commutative. HTML5+DRM == DRM+HTML5.