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You're not holding it right, so you don't have signal vs. you're not sitting in it right, we're sorry everyone died. Phones are toys. Cars kill people and are
by snovv_crash 10y ago
You're not holding it right, so you don't have signal vs. you're not sitting in it right, we're sorry everyone died.
Phones are toys. Cars kill people and are highly regulated.
- iancarroll 10y agoI think Apple may be able to make this distinction as well. You portray them as an incompetent organization based on one defect. And, of course, car manufacturers routinely put out products with life threatening defects (i.e. Takata), so it's not like they're immune from fault either.
- snovv_crash 10y agoI'm not worried about their technical capabilities. I'm worried about a company culture that blames the customer when the product is misused or doesn't meet industry standards in some way. Things they have gotten away with in the phone and computer market will kill people in the automotive market.
- true_religion 10y agoNot meeting industry standards, with respect to cars, is illegal. Mis-using vehicles while operating on the road is illegal. Cars are far more tightly regulated both for end-users and for manufacturers.
- snovv_crash 10y agoWhat I'm getting at is that Apple likes to restrict their devices to work very well in the narrow designed use case, and make the non-designed use case very cumbersome. However, people use cars across broad use cases. Some just commute, but some drive in snow, some need to ford small streams in emergencies, some need to install roof racks, and some want car-seats for infants. I don't see Apple designing for broad use cases, because it isn't in their culture. And that will be a problem, because cars are not toys that you can choose not to use without large consequences.
- tim333 10y agoI had the iPhone in question (the original 4) and it wasn't that bad. It's not like other consumer products have no glitches and always work perfectly however you use them.