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You have to use the device. Often. To try to accomplish something real and useful. Then the limitations present themselves quickly. As far as a design workfl
by doublerebel 10y ago
You have to use the device. Often. To try to accomplish something real and useful. Then the limitations present themselves quickly.
As far as a design workflow I've heard many designers are happy with their existing 3D tools like Maya and Unity. Any standard 3D object and texture can be loaded into the hololens.