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Game development also needs people going low. Both in terms of cranking every last bit of performance from an end users machine, to packing as much information
by badloginagain 10y ago
Game development also needs people going low. Both in terms of cranking every last bit of performance from an end users machine, to packing as much information into a packet as possible to stream to the server.
- rectang 10y agoTrue, but the game industry is legendary for horrible working conditions (thanks to an oversupply of labor).
- badloginagain 10y ago> oversupply of labor The funny thing is, its the opposite for the low level stuff. Nobody does it, so there's a huge demand, which results in too much work for those who are filling those roles. Game development is broken for a litany of reasons, but I resist the urge to go into it to keep things on topic. I will say that it gets kids in STEM, and for the youngin's, getting into the low level stuff is a safe bet for a profitable career.
- yoklov 10y ago> The funny thing is, its the opposite for the low level stuff. This was not my experience or the experience of people I know at all. I imagine that it depends on which companies you work with, or what country you're in, but my experience was that low level skills often didn't give you very much in the way of extra job security, and certainly didn't save you from crunch, low pay (much lower than everywhere else in software), etc.