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> Vulcan cannot be implemented on top of DirectX12 or Metal. Ehh I don't believe this for a second; somewhat more correctly, "Vulcan may not be able to be effi
by awalton 10y ago
> Vulcan cannot be implemented on top of DirectX12 or Metal.
Ehh I don't believe this for a second; somewhat more correctly, "Vulcan may not be able to be efficiently implemented on top of other APIs."
I also believe that Apple has a vested interest in keeping Metal around, so of course they're going to push hard and fast for their standard...
- AlphaSite 10y agoWell yes, anything can be done, but doing it in a way that doesn't throw away all the potential gains of a low level api is hard.