3 ms·
Only VRML 1.0 was static. VRML 2.0 and VRML97 included animation and events (user and time triggered). As I recall you could program fairly rich behaviours usin
by shellac 9y ago
Only VRML 1.0 was static. VRML 2.0 and VRML97 included animation and events (user and time triggered). As I recall you could program fairly rich behaviours using java or javascript, with collision detection.