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Chaos magic is weird, but does make sense. Chaos magic starts with the idea that magic is real, but all other systems are mired in religious trappings and poin
by occultist_throw 10y ago
Chaos magic is weird, but does make sense.
Chaos magic starts with the idea that magic is real, but all other systems are mired in religious trappings and pointless ritual. The goal here, is to discern the underlying actions and isolate them as a scientist would do.
For example, a spell requires a deity. So, you try it without one. Then you choose something that isn't a deity, say Pikachu. Do it again. Then finally try with a real deity. As a chaos mage, you can hop from one religion to another, testing and using techniques like they are tools, not religious trappings.
The key here, is the chaos mage is inherently a scientist, running experiments on reality. However due to the nature of how they are ran, N=1.
As for me, Is like to increase N to a reproducible large number. So I guess I do share quite a bit with Chaos Mages.
- beaconstudios 10y ago> As for me, Is like to increase N to a reproducible large number. So I guess I do share quite a bit with Chaos Mages. Could you elaborate on this? It sounds interesting. I've been slowly acquiring a fascination with occultism since I got drawn in by 3301.
- occultist_throw 10y agoRead through my rather short message history. Feel free to contact me. Tl;Dr. Looking for a way to reproduce esoteric phenomena in a reproducible way, using scientific instruments.
- Kroniker 10y agoI'm actually building a device for this as a side project- I'd like to talk shop with you more privately- could you list an email or some way to get in contact?
- occultist_throw 10y agoyep. clow_reed@protonmail.com Im also on Tox as well.
- jbattle 10y agoWhat does a spell 'working' look like? I'm guessing something closer to 'i found my keys' than 'i cast fireball' (?)
- occultist_throw 10y agoThat's hard to say. I've trained myself to be sensitive to different types of energies (or whatever they really are). But my spells are to manipulate these energies in ways I wish teem to be. For example, I felt 'malice' from a server I and a colleague were working on. Servers shoukdnt have emotion, unless someone left that imprint. Well, turns out it was a popped machine from 6 months ago from an Apache Tomcat install where they badly fixed the hacked server. And they didn't clean it well enough. Rkhunter and chkrootkit both found kmods that were still resident. In that case, it was noting more than feeling maliciousness, and then using my technical prowess to prove it. Other cases, I've done things like debug heisenbugs simply by willing them to resolve or make the error evident. Most of those types of "spells" are mental. I dont need candles or whatever. Another time, someone in our hackerspace got ahold of Mathers Grand Key of the Legemetton and decided to do a demonic summoning as provided. He was an atheist, and was just following the motions. It worked. He trapped something there, that was frightening every sensitive type that walked through the doorway.. I found it, and took care of it in the proscribed manner (release, dismissal, and freed from any cost it may have incurred to me). But to answer your question, no its not like casting D&D fireball. Most things dont have physically perceivable effects. But the underlying question: yes, harm to others can very much be done.
- jbattle 10y agothanks for your thoughtful answer
- gerbilly 10y ago>freed from any cost it may have incurred to me Can you expand on this?
- occultist_throw 10y ago
- Fjolsvith 10y agoThat seems to be reinventing the wheel. Why not experiment with a magical system thousands of years old? See, a spell is a formula. An analogy is like its a road to a destination. Would you rather whack your way through the underbrush, or ride down a path that others have already proven to work? This is the difference between subjectivity and objectivity. If a spell or a divination practice works for you but not for someone else, its entirely subjective. If it works for anyone, it is objective, and therefore valuable knowledge to have. Additionally, there is more energy expended in 'casting' a newly formulated spell than there is expended in 'casting' a proven spell that others have used before. And, I disagree that a spell requires a deity.