4 ms·
The article says 89 employees. A game studio in Seattle I worked at had 77 FTEs and we made AAA sony games. We'd contract up ton 120 or so in house pre-launch a
by grogenaut 10y ago
The article says 89 employees. A game studio in Seattle I worked at had 77 FTEs and we made AAA sony games. We'd contract up ton 120 or so in house pre-launch and of course hired mocap studios and other project shops. But I'm actually surprised Phoronix has that many employees.
Anyway this is actually a pretty large size for a game studio. More numbers from studios building much larger (RL is more about balance and in game items than story or world building):
Bungie had around 550 (heavily staffed up) before Destiny came out. Zipper had 250 before they shut down. Naughty dog I think had around 150 before they spun up LoU, I recall them around 250 now.
- mappu 10y ago>I'm actually surprised Phoronix has that many employees. Psyonix