3 ms·
He's saying we hit a wall of originality that Notch broke by creating a new genre of game. It's definitely true. I played other games that were good as they ca
by kakarot 10y ago
He's saying we hit a wall of originality that Notch broke by creating a new genre of game. It's definitely true.
I played other games that were good as they came, but from about 2010-2014 Minecraft consumed a very huge chunk of my video game time because the gameplay was fresh, original, and there was so much content for what at the time was a $10-15 game license.
Ever since Notch got rich and depressed and couldn't get excited working on Minecraft anymore (it's not his fault and he has every right to move on), things started going downhill. Jeb and the boys kept it up for a while but the game lost its focus and gave way to preferring 'content' updates over much needed bugfixes and gameplay expansion. Then Microsoft came and Notch would have been a fool to turn it down, probably because he knew this trajectory was inevitable and didn't want to watch his baby die a slow death in his arms. It grew too big for him to control anymore.
I think many of us from the original MC community (it has largely been replaced by 2nd and 3rd gen users, a generally much younger demographic) saw this coming after the Microsoft deal. Most of us have already tried moving on to other games because it's just not the same anymore. What was once a pretty tightknit and niche community has been replaced by little kids with credit cards and no concept of "gameplay" or "bugfixes". They just want to play watered down Minecraftified versions of other games and more content. The soul of the game has been lost.
/rant