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> I've given my rant a million times so I won't do it again, but "The Cloud" heavily upcharges on bandwidth. Or they tell you it's "unlimited" (a word I've lear
by Veratyr 10y ago
> I've given my rant a million times so I won't do it again, but "The Cloud" heavily upcharges on bandwidth. Or they tell you it's "unlimited" (a word I've learned through experience to hate) then tell you "except for the kind of stuff you're doing" and send a bill or shut you down. If you've got to ship a ton of bandwidth, you should at least look into the alternatives.
It stuns me just how bad it upcharges and how much it could be hurting their business. I can imagine so many use-cases where reasonably priced bandwidth would drive consumption elsewhere. I use cloud storage for backups without worrying about the insane cost of a restore. I could send large video production files to cloud storage, use cloud compute to produce renders and then download the processed files again without paying a multiple of the compute cost on bandwidth.
To illustrate a bit on that video example, 4K 422 ProRes HQ is 424 GB/hr [0]. Assuming I have say 2h of footage I want processed, that's 848GB. Then if I need say 2h on 2x g2.8xlarge GPU instances to process the video, that's $2.78 * 2 * 2 = $11.12 for the entire process. Then I need to download that 848GB again, that's $76.32. The cost of retrieving the processed data is 7x the cost of processing it, that's insane.
[0]: https://ssl.apple.com/final-cut-pro/docs/Apple_ProRes_White_Paper.pdf https://ssl.apple.com/final-cut-pro/docs/Apple_ProRes_White_...