4 ms·
Indeed. WoW was great for that and I enjoyed it but there was always a piece missing. The politics of games like UO and Shadowbane where a thief stealing a si
by nemo44x 10y ago
Indeed. WoW was great for that and I enjoyed it but there was always a piece missing.
The politics of games like UO and Shadowbane where a thief stealing a single valuable item from some folks farming for the guild could set off a huge war with backstabbing and deceit and alliances and everything else really made those games dramatic and fun.
Yeah you'd lose your stuff sometimes too and the most scary thing in the game was seeing a group of players from an aggressive guild descending on your farming and XP group. Everyone would scatter like buffalo being hunted by a group of lions.
It was hard to setup towns near valuable farming resources and there would be battles for dominance. All the different player personalities would take on different roles that appealed to them in a guild - some where the leaders who worked out deals and alliances; others were social butterflies who like to chat and farm; others liked to help harass enemies and some were mercenaries ready to work for whoever paid them. And other people enjoyed going solo as a thief and hated by all but other thieves.
It was a world only as good as the players could make it with what felt like real consequence to decisions and actions. Trust mattered.