4 ms·
Quake Live community was thriving during 2008. Then starcraft II came out and it died out. I really miss it. I tried playing again, but they 1) dropped linux s
by arianvanp 10y ago
Quake Live community was thriving during 2008. Then starcraft II came out and it died out. I really miss it. I tried playing again, but they 1) dropped linux support (WTF?) 2) reimplemented game physics (WHY??) 3) added auto strafe jumping ???
so many idiotic choices. I don't get it. Oh well, back to playing Quake III at LAN parties with friends I guess.
- Danihan 10y agoI miss Quake I, Expert mod.
- strgrd 10y agoDon't forget that it was F2P, and then it wasn't! Beyond that, the UI was horrible. The UX was horrible. It's not hard to imagine why the game never broke through. They added a party system, but no queue. Finding a duel could easily take 30+ minutes. Even with the party system, getting on the same team as a friend in CA took patiently waiting out the SPEC queue, and then battling the auto-balance to stay together. They finally caved and added QL to Steam, but Bethesda did nothing to make the game easier to pick up and play, and playing with friends (especially more than one) just wasn't fun or feasible.