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Yeah, they tried to change GitS around by picking the aesthetics, but putting a traditional hollywood action flick plot on top. Even disregarding, the autismal
by Asooka 10y ago
Yeah, they tried to change GitS around by picking the aesthetics, but putting a traditional hollywood action flick plot on top. Even disregarding, the autismal ire from the weaboo crowd, it's still a bit flat. I hope the lesson people pick from this disaster (movie made barely 60% of its expenditures during opening week), is not that anime fans are impossible to please, but that people like good engaging movies and just aping the facade of something successful doesn't mean you've captured its spirit.
- jrimbault 10y ago> but that people like good engaging movies and just aping the facade of something successful doesn't mean you've captured its spirit I feel amateurs of cinematography have been saying that for years, but evidently some market analysis must have proven that "wrong" for studio executives. In a very big machine, like those studios, the level of craftsmanship -on all levels- will be very high while the artistry of it will fade behind the marketing goal.
- wnkrshm 10y ago> but evidently some market analysis must have proven that "wrong" for studio executives I think that might have been the Transformers movie series and similar successful reboots that appeal to a very broad audience. Those are basically effects movies with additional hype generated by a pre-existing fandom.
- Pica_soO 10y agoI sometimes think that some execs just desperately try to get control, metrics and reliability on every creative process, and in that process destroy their franchises. No evil intent i guess, just a attempt to sleep better at night, have a more solid illusion of control over once life. Its visible in games too- the hunt for the golden formula, which then leaves the market open for good old disruptive "art". Risk management by reducing risk management, that's a little paradox right in the backyard.