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That seems backwards to me. Why not make a challanging AI for hard mode and then dumb things down for normal/easy. That's would appear to be more challenging th
by the8472 10y ago
That seems backwards to me. Why not make a challanging AI for hard mode and then dumb things down for normal/easy. That's would appear to be more challenging than just upping the enemy stats for harder modes.
- adrianN 10y agoTuning the difficulty of an AI in such a way that it seems natural is very difficult. In chess for example when you turn down the difficulty the AI tends to still play like a god for a couple of turns and them makes a complete blunder. That's not how weak humans play.