4 ms·
For a AAA multiplayer-focused shooter, the incentives aren't there, because multiplayer. Single-player campaigns in that game are merely pretty tutorials for th
by headcanon 10y ago
For a AAA multiplayer-focused shooter, the incentives aren't there, because multiplayer. Single-player campaigns in that game are merely pretty tutorials for the "main event", as it were, so if they're going to invest money, its not going to be in AI. Single-player games are a different story though, I'd love to see less predictable AI in games like Mass Effect.
- z3phyr 10y agoTo me, AI is more than just the behavior of the agent NPCs. Its also about the overall world environment and how the world and gameplay mechanics work. There is a lot of untapped potential in simulating world behavior. For example, the "director" in Left for Dead games increased or decreased the difficulty depending on how the players navigate and play through the map.