4 ms·
HL2 AI was definitely worse.
by daodedickinson 10y ago
HL2 AI was definitely worse.
- sattoshi 10y agoHL2 AI was still pretty amazing
- douche 10y agoI miss how good HL2 was... Alas, the third won't happen
- FullMtlAlcoholc 10y agoImagine the effect HL3 would have on HTC Vive sales
- douche 10y agoI want to hit headcrabs with a crowbar so bad
- dsfyu404ed 10y agoAs someone developing for VR I'm not sure I'd want to go on a weekend long "I'm gonna play through all of HL3" binge. Even simple VR games can make you feel like you're moving when you're standing still or back you into a corner with enemies. HL3 might screw you up a little. HL2 did a very good job of matching the scene to the plot and that made for a more immersive experience. Add in VR and modern graphics and that's a level of realize that would probably be too much for a few people.
- rangibaby 10y agohttps://youtu.be/e0WqAmuSXEQ https://youtu.be/e0WqAmuSXEQ I played through HL2 again recently and it was fun but I found it to be over designed. HL2 (and Portal!) try way too hard to make the player feel clever. You'll find some nook or cranny or hidden path that always turns out to be only way to go. I used to rag on the guns in the game too; they are not fun to use, but looking back I think that was a deliberate strategy to encourage the player to use the gravity gun more. HL1 certainly had a much more organic feel to it. Like the abstract bases and hell of DOOM vs the uncanny valley cities of Duke Nukem 3D, the missile base of the original HL, which has no basis in reality in terms of its design, feels more authentic and believable than City 17. Most of the battles in HL2 are either forgettable or boring (SHOOT A ROCKET AT THE THING!), but I must say I really enjoyed the one near the end of the game where you fight against soldiers on multiple levels as you climb your way up some kind of warehouse: https://youtu.be/91uWeqArrok?t=3h38m19s https://youtu.be/91uWeqArrok?t=3h38m19s
- H4CK3RM4N 10y agoI'd argue that combine soldiers were closer to objects as part of physics puzzles than intelligent opponents.