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Try looking at more indie games: Cave Story, Spelunky, Hero Core, and N all present polished gameplay experiences for the convenient price of free. There's plen
by crystalis 16y ago
Try looking at more indie games: Cave Story, Spelunky, Hero Core, and N all present polished gameplay experiences for the convenient price of free. There's plenty more where those came from, and as you branch into the multi-person studios who have the gall and audacity to charge a nominal fee, you find mid-length games in more and more genres. (I'd point out Aquaria, World of Goo, and Knights of the Chalice.)
- moultano 16y agoThe games I've enjoyed recently are mostly indie for this reason. Braid, World of Goo, Osmos, Lugaru. I'll check out the free ones you mentioned. I've heard of Cave Story but not the rest.
- eru 16y agoSpelunky takes ages: You can't just stop after one game of Spelunky.
- hazzen 16y agoTo add: Desktop Dungeon with Derek Yu's tile set. Short-form "roguelike" that is actually more of a puzzle game. Takes less than 10 minutes to play a complete game. I am on mobile right now, but search TIGsource for full links. And to add to the discussion: games that I play the most are either online, procedural, or score-based. But games that I have enjoyed the most have all been highly focused, incredibly polished single player experiences. 10 years ago, these were long (30+ hour) games. But the cost of producing content has risen so much lately that you can only obtain this level of polish if you keep it short.
- mikeklaas 16y agoSpeaking of mobile, I'd love to have that on my phone