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http://www.realworldtech.com/tile-based-rasterization-nvidia-gpus/ http://www.realworldtech.com/tile-based-rasterization-nvidia...
by kevindqc 10y ago
http://www.realworldtech.com/tile-based-rasterization-nvidia-gpus/ http://www.realworldtech.com/tile-based-rasterization-nvidia...
- monocasa 10y agoSo that's tile based rasterization not tile based rendering. There's a huge difference. This is basically just a cache before the ROPs write into DRAM. EDIT: Also, I don't think his test is proving what he thinks it is.