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With mobile "games" it's not about pain, it's about pleasure. If you can show someone a good time for 24 hours, you can get $2 from them. Therefore, in the ap
by dpcan 16y ago
With mobile "games" it's not about pain, it's about pleasure. If you can show someone a good time for 24 hours, you can get $2 from them.
Therefore, in the app world, you are in the "I'll tickle you for $2 business" and you just need 1000 customers a month.
- philwelch 16y agoNow that we have mobile games, people have begun to experience "boredom at the train station" as pain, and "getting tired with old games" as pain too. People will try harder to get themselves from pain back up to baseline than to get themselves from baseline to happiness. And once they reach happiness for long enough, that becomes the new baseline.