4 ms·
Unfortunately, this scales after drawing. The entire point of hiDPI is to have a crisper image. To achieve that, the scaling must be done at the drawing level.
by thomastjeffery 10y ago
Unfortunately, this scales after drawing. The entire point of hiDPI is to have a crisper image. To achieve that, the scaling must be done at the drawing level.
- 3v1n0 10y agoUnity and Gtk would scale everthing up, so things that are properly drawn before being re-scaled. So quality will be there. For normal/low-DPI screens instead, you'd scale everything down, so you'd lose some memory CPU power, but you'd still get the quality result.