3 ms·
VR is anything but an "infant" field. Maybe today's incarnation, maybe amongst consumers. But the idea of "gloves and goggles" goes back a long way - with its
by cr0sh 10y ago
VR is anything but an "infant" field. Maybe today's incarnation, maybe amongst consumers.
But the idea of "gloves and goggles" goes back a long way - with its first real implementation happening by Ivan Sutherland ("Sword of Damocles" and the lesser known "Twinkle Box" for tracking in the late 1960s), then later work done in the 1980s and 90s by NASA, VPL Research, and Jarod Lanier, among others (which started the first VR wave).
If you have an interest in VR now, and you haven't already, you owe it to yourself to check out the history of this fascinating, if still nascent and buggy, field.
- yrro 10y agoHorizon: Colonizing Cyberspace is an informative (and nostalgic!) overview of the field in the early 90s. https://www.youtube.com/watch?v=VuZonQVN4uw https://www.youtube.com/watch?v=VuZonQVN4uw
- mrbill 10y agoMy high school senior English class research paper was on VR ... in 1993. Lanier featured heavily as he was one of the "public faces" of the technology back then, with all of the high-dollar stuff coming out of JPL. I remember buying a Nintendo Powerglove in college and hooking it up to the parallel printer port on a '486 just so we could use it to move around a couch in a virtual room on the screen (in REND386 if I'm remembering things correctly; it's been 21 years). Anybody else remember the Amiga-based "Dactyl Nightmare" game where you stood in a pod with a goggles helmet on? https://www.youtube.com/watch?v=v6t69mp0ZhE https://www.youtube.com/watch?v=v6t69mp0ZhE