6 ms·
There is a way to make development simple and consistent across a wide range of devices and it's called Flash. A platform that, last I checked, Google was goin
by SamAtt 16y ago
There is a way to make development simple and consistent across a wide range of devices and it's called Flash. A platform that, last I checked, Google was going out of their way to integrate.
(Which is why it's funny that the author of the post points to .NET without mentioning Flash in his article)
The problem with this approach is that performance goes down the toilet (which is exactly what you see with Flash on mobile devices now). So what Google's doing is offering developers and device manufacturers a chance to write to the device itself through OpenGL.
Everything has disadvantages, openness included. The author seems to want it both ways (open platform with Apple like hardware consistency)
- buster 16y agoJust as a sidenote: I've tried some flashgames on my Nexus One and had no performance problems, at least for the 2 or 3 games i've tried.