4 ms·
Yes, I believe that generating believable fiction programatically is still difficult today. Lots has changed since Covert Action was developed (game size is no
by 8_hours_ago 10y ago
Yes, I believe that generating believable fiction programatically is still difficult today. Lots has changed since Covert Action was developed (game size is no longer constrained by 3.5" floppies and computer performance is hugely improved), but generating believable story lines without lots of templates is still difficult.