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Been working with Rust on Windows for almost a year now. My go-to is VSCode + Rust plugin. You get the same debugging as VS2015 via C++ plugin(they both use th
by vvanders 10y ago
Been working with Rust on Windows for almost a year now.
My go-to is VSCode + Rust plugin. You get the same debugging as VS2015 via C++ plugin(they both use the same backend). Only time I need to drop over to MSVC is if I need data breakpoints or look at disassembly(usually when I'm dealing with a C library that's misbehaving).
VSCode rust plugin gets you racer, rustfmt and a bunch of other goodies(cargo test/check right in the IDE).
- btkramer9 10y agoHave you found any good resource on setting up the debugger for rust in VSCode? I've been having issues getting this running smoothly and have found very little support online
- steveklabnik 10y agoI am literally fighting with this right now. LLDB is not a happy camper.
- vvanders 10y agoYeah, MSVC target tends to work much better(although viewing of some more complex types doesn't work yet).
- steveklabnik 10y agoI'm using the MSVC build of Rust. That doesn't preclude using lldb as a debugger.
- vvanders 10y agoYeah, I meant MSVC debug backend.