4 ms·
>what an object can visually communicate to a player about what is happening in a game. And yet somehow with superior visual fidelity, Andromeda looks worse th
by fuckthis 10y ago
>what an object can visually communicate to a player about what is happening in a game.
And yet somehow with superior visual fidelity, Andromeda looks worse than Mass Effect 1. 'Better' animation technology not always the answer.
- NTripleOne 10y agoDeveloper incompetency has nothing to do with 2d vs 3d animation.