3 ms·
Yeah I'm much the same. If I've got one monitor, give me 32" with as many pixels as you can get. Two monitors, give me 2x24"; Three monitors, 1x24" central, 2
by adwf 10y ago
Yeah I'm much the same. If I've got one monitor, give me 32" with as many pixels as you can get. Two monitors, give me 2x24"; Three monitors, 1x24" central, 2x22" side panels.
I use a tiling window manager. If I have a single monitor I'll split it evenly, but I'll need as much space as I can - whilst using virtual desktops to avoid clutter.
If I have two monitors I'll tend to use full screen apps rather than split, but may occasionally split open a terminal or small chat window. By small I mean, a narrow vertical tile rather than a wide horizontal.
If I have three monitors, the extra width of large monitors starts to get annoying with how far around you have to look to see the farthest extent to left or right. It's easier to have smaller monitors (although still as high definition as you can get) and run them with full screen applications.
The big problem though with the large monitors is that you have to do too much window management. On a 22" screen a horizontally designed app at fullscreen is great. At 32" you start feeling like you wasted a ton of space off to the right. So you use your tiling WM to do a vertical split. At that point the horizontally designed app at 3840×2160 is now a vertical oriented app at 1920x2160, which is not at all what you want, so you adjust the tiling to make the 2nd frame smaller. But if the 2nd frame should also be horizontal, you have to move it to a different monitor... Thus ending up doing a load of annoying window management when your WM is supposed to do it for you.
So really, big monitors are just a tad annoying unless it's the only monitor.