3 ms·
> allowing all players to bid on every single unowned property that a player lands on (sometimes with some kind of addition such as the landing player getting t
by stormbrew 10y ago
> allowing all players to bid on every single unowned property that a player lands on (sometimes with some kind of addition such as the landing player getting the right of first refusal at twice the price, or something, but never simply letting them purchase at face-value).
AFAIK this isn't a variant, this is more or less the actual real rule of the game (or something halfway between). If a player refuses to buy something when they land on it, it's supposed to go up for auction with no minimum bid.
No one plays that way, but it's the official rule.
https://en.wikibooks.org/wiki/Monopoly/Official_Rules https://en.wikibooks.org/wiki/Monopoly/Official_Rules
- ashark 10y agoI'd never actually played with auctions (had no idea they were in the rules, which I'd learned from friends/relatives and not from reading the rulebook) until I played the video game version for NES (years after it came out), which also happens to be the least-hellish way to play the game that I've experienced, I think because it handles running auctions and the nuts-and-bolts of keeping track of mortgages and crap like that that's so tedious in the real game.
- nickjarboe 10y agoOf course people play that way. It's the rules. :)
- ergothus 10y agoI'm not sure if you're joking (smiley lacked a clear target), but just in case you're not: Monopoly is somewhat famously almost never played by the actual as-written rules. Indeed, most people know the rules they learned as children and are shocked to discover they aren't playing by "the rules".
- SamBam 10y agoRight, to be clear the variation is that it always goes up for auction.